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Paladin Macros (4.0)
A few handy macros to help keep you (and your party) alive.
Last updated October 28, 2010 @ 8:55:05AM
Viewed 3603 times

Change Log


  • 2010-10-28
    • Restarted from previous article due to pre-Cataclysm launch of 4.0.1 changes.
    • All sections are in temporary flux. :)

  • 2010-11-13
    • Updated Seals and Judge Combos section
    • Added Holy Power Macros section
    • Updated Decursing section
    • Updated Seals and Judge Combos section



Focus is your Friend


NOTE: In nearly all of the macros, I incorporate a focus target into the macro. If you have no focus target, it works off of whatever your current target is (or nearest if you don't have one yet). However, if you do have a focus, it directs the macro's spell at that target. This makes life amazingly simpler in both dungeons and raid instances.

So, if you're the tank, you probably won't have a focus. If you're the healer, your focus is probably going to be the tank. If you're DPS, it will be whatever tank you are needing to assist.

Seal and Judge Combos: Changes




Once again, Blizzard rewrote the book on Seals and Judgements. (And still, they misspell the word Judgment.)

In TBC and before you would
Seal ---> Judge that Seal ---> Pick another Seal ---> Reseal when it fades
Then, in Wrath you would
Seal ---> Pick a Judgement ---> {Do Stuff} ---> Judge something else
Now, it's changed up again from 4.0.1 and beyond for Cataclysm:
Seal ---> Judgement ---> Judge again (after the cooldown)

Forgoing any further "how things worked back in the day", all seals now work on a 60 minute timer, and last throughout that period. Each seal has a specific utility attached to it now, and there's only one judgement for all; each seal having a property attached to it's judgement, typically also including a damage component.

Several of our seals were removed, a couple were slightly tweaked and/or renamed, but overall, things were cleaned up greatly. Four seals, one for pure DPS based on your weapon and attack power, one that causes a stackable DoT, one to stop that runner, and one for healing.

One thing that comes of this is that all of the combination macros of sealing and judging all the time is kind of irrelevant. Now, you just need to keybind your various seals (unless you click everything), and a Judgement macro.
#showtooltip Judgement
/assist [target=focus]
/cast Judgement;

Holy Power Macros


Spells that rely on holy power should only be used when you're at full holy power (all three lights) as you're just short-changing yourself otherwise. It doesn't matter if it's a heal or DPS, make sure that bar is full before you start just spamming away at these.

Word of Glory
Our "free heal". Packs a serious punch and doesn't cost you a drop of mana...but it does clear out your Holy Power bar.
#showtooltip Word of Glory
/cast [@mouseover,exists,nomodifier] Word of Glory; [target=player,modifier:alt] Word of Glory

Templar's Verdict
For all the RetPally powerhouses out there.
#showtooltip Templar's Verdict
/assist [target=focus]
/autoattack
/cast [@mouseover,exists,harm] Templar's Verdict; [@targetarget,harm] Templar's Verdict; Templar's Verdict

Decursing


I never used Decursive. I've always used either previous addons (way back in in Vanilla days) that did the decursing automagically, or since then I've just used mouseover macros. This quick little macro will save you all kinds of headaches.

Hit the macro while mousing over someone and it will Cleanse them. If you don't have someone mouseoverred (mousedover?), it will act as if you just clicked Cleanse on its own.

Cleanser
#showtooltip Cleanse
/stopcasting
/cast [modifier:alt,@player] Cleanse; [@mouseover,exists] Cleanse; Cleanse

Holy Healing Macros!


Again, more mouseover macros. Mouseover casts on the target; ALT casts on you; otherwise, it acts as if you just clicked the base spell out of your book and then you target someone and click them.

A Tale of Two Holy Shocks
I have two macros for Holy Shock, one for healing, and one for damage. They are separated into different keybinds -- HoShoHeals and HoSho -- so that I don't use the cooldown up as a damage causing spell when I want to use if for healing or vice versa.

For healing, I use /stopcasting as clutch to forcibly do the Holy Shock regardless of what else I'm doing. Also, I specifically cast Divine Favor if it's not on cooldown, and then the Holy Shock on a target (or myself) if it's not a mob / enemy. This reserves my DF for my heals, and doesn't use it up when I go Shockadin on a mob. If you want to get that haste & crit on damage though, just add the DF line to the DPS edition.
Healing Edition
#showtooltip Holy Shock
/stopcasting
/cast !Divine Favor;
/cast [@mouseover,exists,nomodifier,help] Holy Shock; [target=player,modifier:alt] Holy Shock;
DPS Edition
#showtooltip Holy Shock
/cast [@mouseover,exists,harm] Holy Shock; [@targettarget,harm] Holy Shock

Divine Light
#showtooltip Divine Light
/cast [@mouseover,exists,nomodifier] Divine Light; [@player,modifier:alt] Divine Light;

Holy Light
#showtooltip Holy Light
/cast [@mouseover,exists,nomodifier] Holy Light; [@player,modifier:alt] Holy Light;

Flash of Light
#showtooltip Flash of Light
/cast [@mouseover,exists,nomodifier] Flash of Light; [@player,modifier:alt] Flash of Light;

The Bacon!
Beacon of Light is a great spell...and being able to cast it via mousever is even better! This one has the additional feature of if you have a mob targeted, it's target (as long as it's friendly to you) can get the bacon without you even having to move the mouse!
#showtooltip Beacon of Light
/stopcasting
/cast [@mouseover,exists,help] Beacon of Light; [@targettarget,help] Beacon of Light; Beacon of Light


All-around Pally Utility Macros


Simply mouseover the target and let 'er rip. You don't even have to change targets now!

Hammer of Justice
/cast [@mouseover,exists,harm] Hammer of Justice; [@targettarget,harm] Hammer of Justice; Hammer of Justice

HoW
/cast [@mouseover,exists,harm] Hammer of Wrath; [@targettarget,harm] Hammer of Wrath; Hammer of Wrath

Fr. Merrin :P
/cast [@mouseover,exists,harm] Exorcism; [@targettarget,harm] Exorcism; Exorcism


Tin Cans 'r' Us


My tanking macros are based on the rotation guidelines provided by the 4.0.1 Tanking/Protection Field Manual on Elitist Jerks' forums. I know that min/maxers are gonna bring on the hate. I know, I know, you shouldn't use a tanking macro. There's too much that's situational. Have I used them in a raiding environment? No. I have however used them several times at least in Heroic Halls of Reflection (as of 4.0.1), and with the insanity in there, they both hold up wonderfully. Use them or hate them. Your choice.

To map them out, I put the various spells into a timeline in Excel showing the span of the cooldowns each spell takes, and laying them out in their priorities (as defined by the EJ post) to get the least amount of CD overlap. Now, if I had Microsoft Project, this would have been a helluva lot easier, but I made do with what I had. Try them out and see what you think.

The only mixup with any of these macros is that it relies on saving your Holy Power for Shield of the Righteous and not using Word of Glory on yourself (or others). Should you become desperate to use WoG, your next SotR is gonna be week in the rotation, but should quickly recover in the cycle.

Single Target Tanking
On the rotation link above, single target tanking priorities are as follows:
Shield of the Righteous > Crusader Strike > Judgement > Avenger's Shield > Consecration > Holy Wrath

So, in the macro I put together, the macro looks like this:
/castsequence reset=combat/target Crusader Strike,Shield of the Righteous,Crusader Strike,Judgement,Avenger's Shield,Crusader Strike,Holy Wrath,Crusader Strike,Shield of the Righteous,Crusader Strike,Judgement

The logic flows this way:
  1. Throw out a Crusader Strike (because Shield of the Righteous needs one HP to activate)
  2. Cast Shield of the Righteous (1st in rank)
  3. Another CS (2nd in rank, up to 1 HP)
  4. Judge your seal (3rd in rank)
  5. Avenger's Shield (4th in rank)
  6. One second cooldown remains, then another CS (up to 2 HP)
  7. Holy Wrath (5th in rank)
  8. One second cooldown remains, then another CS (up to 3 HP)
  9. Another Shield of the Righteous (now at full Holy Power!)
  10. One second cooldown remains, then another CS (back up to 1 HP)
  11. Judge your seal
  12. Repeat from 1
On the repeat of the macro, when you get to the first Judgement, you're gonna have a little longer delay, and that's the point to hit a Consecrate. Later on in the run, toss out an Exorcism for the other cooldown wait. Additionally, back at the top of the macro (and each repeat thereafter), the SotR will be at two Holy Power because of the CS at the end of the castsequence.

AOE Tanking
AoE tanking priorities are as follows:
Hammer of the Righteous > Avenger's Shield > Judgement > Consecration > Holy Wrath

So, in the macro I put together, the macro looks like this:
/castsequence reset=combat/target Hammer of the Righteous,Avenger's Shield,Judgement,Crusader Strike,Hammer of the Righteous,Holy Wrath,Crusader Strike,Judgement,Crusader Strike,Shield of the Righteous

NOTE: I'm reworking this area because some how...I didn't include Inquisition... /boggle
  1. Throw out a Crusader Strike (because Shield of the Righteous needs one HP to activate)
  2. Hammer of the Righteous (1st in rank, 1 HP)
  3. Avenger's Shield (2nd in rank)
  4. Judgement (3rd in rank)
  5. Crusader Strike (2 HP)
  6. Hammer of the Righteous (1st in rank...CD is up)
  7. Holy Wrath (5th in rank, but the others are on CD)
  8. Crusader Strike (3 HP)
  9. Judgement (On CD for 2-3 seconds, so a good time for Consecrate / Exorcism)
  10. Shield of the Righteous (At full Holy Power!)


LOLPallyDPS



#showtooltip Divine Storm
/assist [target=focus]
/startattack
/cast Divine Storm



/startattack
/castsequence reset=combat/target Consecration,Shield of Righteousness,Holy Shield,Hammer of the Righteous,Judgement of Wisdom,Holy Shield,Hand of Reckoning


Tanking Puller


A simple macro, tosses out Avenger's shield, and drops a Consecrate. Step forward, hit the macro so it cycles, then move back. Pulls the mobs and then starts the agro ticks before they reach the rest of your group.

/startattack
/castsequence reset=combat/target Avenger's Shield,Consecration



Righteous Defense


Leave my friend alone!

RiDef
/cast [help] Righteous Defense; [@mouseover,exists,help] Righteous Defense; [@targettarget.exists,help] Righteous Defense


Bandaging


Silly pally! Why'd you burn through your mana pool?

This is really for anyone, but I'm including it in here too. Change "Heavy Runecloth" to whichever bandage you have on hand. (This is borrowed directly from WoWWiki.)

Bandage
/use [modifier:alt,@player] Heavy Runecloth Bandage
/use [modifier:ctrl,@pet] Heavy Runecloth Bandage
/use [help] Heavy Runecloth Bandage


Credits


Thanks to the dev team at Panza for the great mod that pushed me to dig into the macro engine. Their add-on made me want to stay a pally. The death of it (and other mods was a loss to the community.

Thanks to Smacker for HoW and RiDef macros above.

Contributors at WoWWiki's "Useful Macros" article.
 
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